Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
S
Duration
Instantaneous 1 Hour
School
Evocation
Attack/Save
None
Damage/Effect
Blinded
You successfully identify the perfect moment and location to strike your enemy, and your attack flashes with blinding radiance.
When you roll a critical hit using a weapon, roll your typical damage dice for your weapon, adding relevant modifiers. Then add an equal amount of Radiant damage to the total. The target of your attack must make a Constitution saving throw against your spell save DC, becoming blinded for 1 minute on a failed save.
* - which you take immediately after rolling a natural 20 on a weapon or spell attack
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