Level
5th
Casting Time
1 Action
Range/Area
Sight
Components
V, S, M *
Duration
Until Dispelled
School
Abjuration
Attack/Save
CHA Save
Damage/Effect
Banishment

You challenge a living creature to a duel to the death. One creature that you can see must make a charisma saving throw, a creature can willingly choose to fail. On a failed save: You and the creature, along with anything either of you are carrying, are transported to an arena in the outer planes. The crystal ball is left behind, allowing anyone nearby to spectate into the arena.

The arena is a flat plane, surrounded by a dome, 60 feet in diameter. You and the creature are both placed at the edge, directly opposite one another. Neither of you can leave the dome by any means, while the spell lasts. The spell cannot be dispelled.

If either of you forfeit, then the other can choose to accept it, and end the spell. Otherwise the spell ends when one of you die. When the spell ends both creatures are returned to where they were when the spell was cast. If the space is occupied then they are returned to the nearest unoccupied spot.

* - (A crystal ball worth at least 100 gp)

Spell Tags: Banishment

CrumbleTheKitty

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