Two weapons of your choice within a 20 ft. radius of you become magic weapons for the purposes of overcoming resistance if they are not already. Choose one of the following damage types: cold, fire, force, lightning, necrotic, thunder, or psychic. For the duration, the weapon deals an extra 1d6 damage of the chosen type when it hits.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional weapon to gain the spell's effects. When you cast this spell using a spell slot of 5th or higher, the extra damage increases to 2d6. When you use a spell slot of 7th level or higher, you can target two additional weapons to gain the spell's effects, for a maximum of effected weapons of 5. When you cast this spell using a spell slot of 8th or higher, the extra damage increases to 4d6.
Previous Versions
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5/30/2023 7:33:15 PM
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0
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1.4
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Coming Soon
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8/13/2023 10:52:20 PM
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1
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0
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1.5
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Coming Soon
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