Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
(This spell does not affect Creatures Immune to Poison, Undead, Constructs or Inanimate Objects)
You target one creature within range.
Make a ranged spell attack against that creature.
On a hit deal 4d12 poison damage and the target must make a Con save.
If it fails the save, it is poisoned and you bestow a disease-curse upon the creature.
When it fails the save, you bestow a curse, choose one of the actions below, if the target does this action, you can deal 2d12 poison damage.
- Move more than half its movement
- Make more than one attack each turn
- Use an ability with a recharge mechanic (such as a dragon's breath)
- Succeeds on a concentration check to maintain concentration on a spell
- Scores a critical hit on an attack
You can change this curse as a bonus action.
The Target can repeat the save at the end of its turn.
Comments