Level
2nd
Casting Time
5 Minutes
Range/Area
196 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Damage

When this spell it's being casted, 1 wild Earth spike emerges from the ground in the closest area of the enemy you've chosen, just to provoke [roll]1d6ad[/roll] bludgeoning damage or [roll]1d8ad[/roll] piercing damage.

The enemy must throw [roll]1d20[/roll] on DEX savingthrows to avoid the damage and also avoid the loose of the equilibrium ( an extra damage can be applied here, but not sure what dice I could use here ).

Each 2 spell lvls above lvl 2 you cast this spell, 1 more spike it adds ( plus the probability to improve the spike/-s size in an idem no bigger than 16.40 ft. )

* - (1 stone rock or 1 edged stone ( at least 3 ½ oz. ), and 25 gp.)

Spell Tags: Damage

Available For: Druid (Legacy) - Circle of the Land (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Wizard (Legacy) - School of Conjuration (Legacy)

Dertinus

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