You create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.
Landing on this fog cloud from any height will harmlessly break your fall, to catch you and up to 10 other creatures of Medium size or smaller, in a swaddle of cushioned cotton clouds. After the initial landing, you will be safely deposited on the other side of the cloud.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the radius of the fog increases by 20 feet for each slot level above 1st, allowing you to catch an additional 10 creatures of Medium size or smaller.
Another spell that revolutionized the wizarding world. Cameron the Clairvoyant was a master magician, and saw through the gaps in the mundane spell lists, and sought to fill them with genius and creative new spells.
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Posted Jan 11, 2024This spell was created by the magi of wonder and whimsy; Cameron the Clairvoyant. He loved to create, and was inspired by many things around him - people, places, things, concepts, nature, anime, pop culture - and loved to craft superior unique things for the Dungeons and Dragons community. Check out his homebrew creations in every category on D&DBeyond, and feel free to incorporate them into your homebrew campaigns. Cameron the Clairvoyant is a former player-character that reached level 20 and now functions as a NPC Archwizard, and has created numerous impactful magic items, weapons, subclasses, monsters, creatures, feats and spells. Seek him out in your next quest! He loves to take requests and interact with parties of player-adventurers.