Right out of the pint sized physician's bag of medicines you summon a syringe filled with a silver and green moldy solution and for some reason you inject this into yourself or a friend! Upon succeeding on a DC 14 constitution saving throw the infec... I mean patient, becomes feral in nature growing tusks like a wereboar, claws like a werelion, and thick fur like a werebear! For the duration of the spell the patient now deals 3d8 slashing damage striking twice with its claws (unarmed strikes), has the ability to use the dash action as an attack action if any creature is in their way they take 4d6 piercing damage, and finally the patient gains temp HP equal to half of their max HP.
If the patient fails the constitution save they take 4d4 poison damage and gain two levels of exhaustion.
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