Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You create a spear out of blood to throw at a target within 30 feet of you. You take the blood from yourself or the enemy you are using the spell on. If the blood is from yourself you take 1d4 necrotic damage and you must make a ranged spell attack that on hit deals 1d10 piercing damage. If the blood is from the target, they must make a constitution saving throw, if failed they take 1d6 necrotic damage and you must make a ranged spell attack with a doubled proficiency bonus. On hit they take 1d6 piercing damage.
At Higher Levels. This spell’s projectiles increase when you reach 5th level (2), 11th level (4), and 17th level (6).
* - (Blood)
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