You call forth two golem warriors. Choose any material that fills 10-foot cube within range. A golem of challenge rating 5 or lower appropriate to the area you chose appears in an unoccupied space within 10 feet of it. For example, a stone golem emerges from cavern walls or a wooden golem emerges from the forest. The golem disappears when it drops to 0 hit points.
The golem is under the command of the caster for the duration. Roll initiative for the golem, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the golem, it defends itself from hostile creatures but otherwise takes no actions.
The GM has the golem's statistics.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the challenge rating increases by 1 for each slot level above 5th.
* - (burning incense for air, soft clay for earth, sulfur and phosphorus for fire, or water and sand for water)
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