Level
Cantrip
Casting Time
Action
Range/Area
80 ft.
Components
V, S
Duration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect
Cantrip - Half cover, +2 to AC and Dex saving throws against attacks and effects that originate on the opposite side of the cover
1st level - 3/4 Cover, +5 to AC and Dex saving throws against attacks and effects that originate on the opposite side of the cover
2nd level - Total cover, can't be targetted directly by an attack or spell on the opposite side of the cover.
3rd level - 360 cover and prevents all attacks from and on the target as well as target movement. Walls have 20 hp
5th level - 3rd level effects; however it lasts 2 rounds and upon the second round stone spikes jut out from the walled interior to deal 2D12 damage. Walls have 35 hp
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