Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Combat

A dark tendril shoots from your fingertips, attempting to pull an enemy into the void. The target creature must make a Dexterity saving throw. On a failed save, the target takes 2d8 necrotic damage and is pulled 10 feet closer to you. On a successful save, they take half damage and aren’t moved.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

Spell Tags: Combat

Available For: Sorcerer (Legacy) - Shadow Magic (Legacy) Warlock (Legacy) - The Great Old One (Legacy) Wizard (Legacy) - Graviturgy Magic

DastardlyDnD

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