Level
4th
Casting Time
1 Action
Range/Area
60 ft.
(20 ft. )
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Blinded (...)
You generate a field of malevolent energy that afflicts foes in various unpredictable ways. Creatures within the 20-foot-radius sphere must succeed on a Wisdom saving throw or be afflicted with a random condition from the table below, roll for each affected creature individually.
A creature afflicted in this way may make a Wisdom saving throw at the end of each of its turns to end the effect early.
| d4 | Condition |
|---|---|
| 1 | Blinded |
| 2 | Deafened |
| 3 | Frightened |
| 4 | Stunned |
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