Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning
As an action you create a whip of water that shoves and pulls a creature to unbalance it. A creature that you can see that is within 30 feet of you must make a Dextarity saving throw. On a failed save, the creature takes 3d10 bludgeoning damage and you can pull it up to 25 feet closer to you. On a successful save, the creature takes half as much damage, and you do not pull it.
At higher levels. the spell deals an additional 1d10 damage each level above 2nd.