Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

As an action you create a whip of water that shoves and pulls a creature to unbalance it. A creature that you can see that is within 30 feet of you must make a Dextarity saving throw. On a failed save, the creature takes 3d10 bludgeoning damage and you can pull it up to 25 feet closer to you. On a successful save, the creature takes half as much damage, and you do not pull it.

At higher levels. the spell deals an additional 1d10 damage each level above 2nd.

Available For: Druid (Legacy) Ranger (Legacy)

ChristianCole