Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M
Duration
Concentration
School
Necromancy
Attack/Save
None
Damage/Effect

You touch a willing target and a series of black vein-like tendrils extend from you to the target. Once per turn, as bonus action, you can send or receive up to 10 hit points to or from the target. The target must consent to this effect. If the target moves further than 10 feet away from you, the veins break off and the spell ends.

Available For: Druid (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

RowanSFox

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