Level
Cantrip
Casting Time
10 Minutes
Range/Area
50 ft.
Components
None
Duration
Special
School
Divination
Attack/Save
None
Damage/Effect

**Alter Fate** (Weak)
Once per long rest, you may use this ability to make minor alterations to the fate of an object within 50ft of Jex. This ability requires ten minutes to prepare, but is stored indefinitely and can be cast with no visual or auditory indicator. As an example of this ability in action, you could alter the fate of a nearby torch so that it falls near some guards, allowing you to sneak past them without issue while everything around them catches on fire.

Previous Versions

Name Date Modified Views Adds Version Actions
8/25/2023 11:59:31 PM
1
0
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Coming Soon

Available For: Wizard (Legacy) - School of Divination (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

aweirdname_

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