Level
3rd
Casting Time
1 Minute
Range/Area
10 ft.
(10 ft. *)
Components
None
Duration
1 Hour
School
Abjuration
Attack/Save
WIS Save
Damage/Effect
Control (...)
You create a 10-foot-radius, 20-foot-tall cylinder of magical energy centered on a point on the ground that you can see within range. Glowing runes appear wherever the cylinder intersects with the floor or other surface. Making the World begin to spin. Everyone inside the zone will be forced to do a wisdom saving throw. On a failed save they have disadvantage on attack rolls against targets within the cylinder and are blinded.
- Creatures has disadvantage on attack rolls against targets within the cylinder.
- When you cast this spell, you can elect to cause its magic to operate in the reverse direction, preventing a creature of the specified type from leaving the cylinder and protecting targets outside it.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the duration increases by 1 hour for each slot level above 3rd.