Level
1st
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
You choose a number of targets within a 20 foot radius of you equal to your proficiency bonus. Each target must succeed a Strength saving throw against your Spell Save DC. On a failure, the target is disarmed, and its weapon falls on the ground 10 feet directly towards you. If the weapon reaches you, it falls to your feet if it is small enough to occupy that space, or within the five foot space between you and the target. Disarmed targets must use a bonus action within five feet of the weapon in order to rearm themselves. Any other targets including you can pick these weapons up in that time.
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