Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Special 1 Hour
School
Enchantment
Attack/Save
None
Damage/Effect

This spell can only be used on weapons.

As your character takes a ahold of the weapon you are enchanting, a magical aura surrounds the weapon, and strange ruins appear all over it, until the spell dissipates. Of the following, you can choose what damage type it is; Fire, Freezing, Poison, Radiant, or Lightning. 

For any melee weapon, the damage is 2d6. For every odd level you go up, the damage increases 1d6

For any ranged weapon, the damage is 1d6. For every odd level you go up, the damage increases 1d4. 

This spell uses up 2 spell slots instead of one, and you need a long rest before reusing it. 

Available For: Wizard (Legacy)

Ihateclarkyay

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