Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Debuff
Spell is cast upon a weapon, creating a cushion of magic that dampens force applied to it.
If the weapon is wielded, wielder must make a DEX save against spell DC. Upon failure or against an unwielded weapon, an affected melee weapon's damage is reduced by 1d8, and an affected ranged weapon's effective range is reduced to thrown weapon range. Spell ends if caster is further than 60 feet away from the affected weapon.
If cast on natural weapons, wielder may substitute DEX save for CON save. If cast on magic weapons, wielder may reroll save once per subsequent round of combat.
* - (Sliver of soap or piece of tree rubber)
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