Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor. Additionally, whenever the target is hit by an attack, roll 1d6 and consult the table of effects below.
| d6 | Hit Effect |
|---|---|
| 1 | The attacker suffers 3d6 damage of a random type, determined by rolling 1d8 (1- Fire, 2- Acid, 3- Lightning, 4- Poison, 5- Cold, 6- Necrotic, 7- Psychic, 8- Radiant) |
| 2 | The target immediately teleports to an unoccupied point of its choice that it can see within 30 feet |
| 3 | The attacker is immediately teleported to an unoccupied point of the target's choice that the target can see within 30 feet of the attacker. If the target can't see the attacker, this has no effect. |
| 4 | All creatures within 10 feet of the target must make a Dexterity saving throw, taking 4d6 force damage on a failed save, or half as much on a successful save. A creature that fails is also pushed up to 10 feet away from the target. |
| 5 | Reduce the attack's damage by 2d6. If this reduces the damage to 0, roll 1d4 and consult this table of effects again. |
| 6 | The target is granted resistance to all damage from the attack, and must roll 1d6. If it rolls a 6, it instead is granted immunity to all damage from the attack, but this spell ends. |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/30/2023 10:46:53 PM
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1
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2
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Coming Soon
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