Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

You create a sphere of water infused with magical energy that streaks towards a point within range and explodes in a burst of watery force. Each creature in a 20-foot radius sphere centered on that point must make a Dexterity saving throw. On a failed save, a creature takes 7d6 bludgeoning damage and is pushed 10 feet away from the center. On a successful save, the creature takes half damage and isn't pushed.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a small vial of water)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Fiend (Legacy) Cleric (Legacy) - Light Domain (Legacy) Artificer (Legacy) - Artillerist (Legacy) Warlock (Legacy) - The Genie

Sorrowyt