Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration
10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
Movement
Alf moves quickly for an old man, and goes like the clappers at an incredible pace. When you cast this spell, and then as a bonus action on each of your turns until the spell ends, you can take the Dash action.
Additionally, Alf can target a willing creature with the spell. However, for every dash action taken by the target, Alf must make a Wis Saving Throw or be affected by Confusion for a single round.
Comments