Level
7th
Casting Time
Action
Range/Area
60 ft.
Components
None
Duration
Until Dispelled or Triggered
School
Conjuration
Attack/Save
None
Damage/Effect

Comet Azure is one of 2 spells in a branch of sinner's magic. Be on the lookout for those with this spell, for they are the formidable opponents.

The user forms a small blue orb above their fingers and unleashes a powerful ball of solid magic energy that pulls in it's surroundings

The attack does 5d6+4 damage

Defenders must make a DC16 wisdom saving throw or be pulled in and take 2d8 force damage on failure and 1d4 on success

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Centre2

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