You channel your magical prowess together to create a magical bow.
You are proficient with this bow. The bow has a +1 to hit and is considered magical for the purpose of overcoming immunities and resistances and uses your spellcasting ability to hit, the bow does 2d6+spellcasting mod magical piercing damage. The bow is a two handed weapon and it has a range of 30/360 ft. if the bow leaves more than 5ft of you it is dismissed, as a bonus action you can shove it into a pocket dimension while it is in the this dimension it cannot be dismissed, you cannot unwillingly drop this weapon by any means, only you can choose to let go to it as it is tethered to your very soul. as a bonus action you may dismiss the bow, ending this spell. if this weapon is dismissed the spell ends. If you cast this spell again while it is active your original weapon is dismissed.
If you cast this spell at a higher level the bow does an extra 1d6 damage for every level above 2nd.
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