Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V *
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
Flames leap from your boots. Your speed increases (+10 ft) and you don't provoke opportunity attacks. When you move within 5 ft of a creature/object that isn’t being worn/carried, it takes 1d4 fire dmg. A creature/object takes this damage 1/x per turn.
* - ("Flame on")
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