Level
5th
Casting Time
1 Action
Range/Area
100 ft. (100 ft. *)
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You gain the ability to rotate one creature's testes beyond its natural range. When you cast the spell. you can exert your will on the testes of one creature that you can see in range. Should the creature not possess male genitalia, you can make an Arcana check using your spellcasting modifier + proficiency (DC 17) to transmute a phantasmal pair onto their person. On a failure, the spell ends. On a success, the spell takes effect.  

The creature must succeed a Constitution saving throw or take 5d8 bludgeoning damage, be knocked prone and be incapacitated for the next 3 turns. On a success, take half damage and only be knocked prone. 

The spell also has effects beyond its casting time. For the next 24 hours, if the creature failed the spell's saving throw and are reduced to 0 hit points, they automatically lose a Death saving throw.

When cast at 6th level or higher, the spell gains an additional effect. For 1 minute following its casting, the spell leaves a 300ft wide aura. Should any creature enter the aura and have knowledge of testicular pain, instinctual or theoretical, they feel a fleeting pain in their groin area, reducing their capacity to react. They must succeed a Constitution saving throw (Spell Save DC) or lose the ability to make reactions for the duration of the aura. Higher spell levels increase the spell save DC by 1 for each additional level.

 

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

BaldurAster

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