You summon the spirit of one of your ancestor to help you in battle in an unoccupied space next to you. They appear as a phantasmal version of your ancestor. roll for their initiative. The ancestor you summon will attack whoever you attacked on you last turn if the creatures dies the ancestor will attack the monster closest to you. There is two types of ancestor the fighter and the spellcaster.
Fighter Ancestor: This ancestor was a warrior. It wield a longsword that deals 1d8+4 slashing damge and 2d8+2 force damage.
Spellcaster Ancestor: This ancestor studies the Arcanes and Magic. It has spell slots equal to half the casters spell slots and can cast spell from the wizard spell list. It can cast spell that are equal the profiency bonus of the caster minus one.
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