Level
3rd
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Fire (...)

Choose a creature you can see within range. You conjure a small fortune of red hot, burning coins, or other objects the target desires. The coins fall out of the clothes, armor, or natural folds of the target, before burning away. The target must make two Dexterity saving throws. The spell ignores cover.

First Save. On a failed saving throw, the target takes 4d6 fire damage, and has disadvantage on attack rolls until the start of your next turn.
Second Save. On a failed saving throw, the target takes 4d6 fire damage and can't move until the start of your next turn.

* - (gold)

Spell Tags: Damage Debuff

Available For: Warlock (Legacy)

Jety_Lefr

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