Level
1st
Casting Time
1 Bonus Action
Range/Area
Sight
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

The user drains a miniscule amount of health from a target. To figure the amount of health the target loses roll 2 d4. After draining the health out of the target the user gains 5 in combat points.

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Life Domain (Legacy) Druid (Legacy) - Circle of the Land (Legacy) Ranger (Legacy) - Hunter (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy) Cleric (Legacy) - Light Domain (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - War Domain (Legacy) Ranger (Legacy) - Beast Master (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Wizard (Legacy) - School of Abjuration (Legacy) Wizard (Legacy) - School of Conjuration (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Arcana Domain Cleric (Legacy) - Forge Domain Cleric (Legacy) - Grave Domain Ranger (Legacy) - Monster Slayer Cleric (Legacy) - Order Domain Wizard (Legacy) - Order of Scribes Ranger (Legacy) - Swarmkeeper Cleric (Legacy) - Twilight Domain Cleric (Legacy) - Peace Domain Paladin (Legacy) - Oath of the Open Sea Cleric (Legacy) - Blood Domain Cleric (Legacy) - Moon Domain

BeatingBettles

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