Level
2nd
Casting Time
1 Action
Range/Area
150 ft. (60 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
All

You unleash a barrage of magical orbs at a target area. Each creature in a 60-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 10d6+16 non-elemental magical damage on a failed save, or half as much damage on a successful one.

The orbs can curve around corners to reach their target areas.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 3rd.

The Spell Save DC for this spell is your normal Spell Save DC or 20, whichever is higher. (This is not adjusted automatically)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie Artificer (Legacy) - Artillerist (Legacy)

Serdian

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