Level
Cantrip
Casting Time
1 Reaction *
Range/Area
20 ft.
Components
S
Duration
Instantaneous 1 Round
School
Divination
Attack/Save
Ranged
Damage/Effect
Buff (...)
You extend your hand towards another creature who just made an unsuccessful weapon attack roll, granting them insight into the enemy's movements. They must roll the attack again and take the new result. If the creature already had advantage or disadvantage, it rolls with advantage or disadvantage again. Starting at 6th level, you also add +2 to their attack roll.
* - which you take when you see a creature within 20 feet of you fail a weapon attack roll
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