Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Force

You gesture with the hand holding or wearing the material component used in the spell's casting, and command a bipedal creature within 5 feet of you to kneel.  The target must make a Strength saving throw.  A creature can voluntarily fail this save.  On a successful save, the creature takes 1d4 force damage.  On a failure, the creature is immediately forced into a kneeling position.  While kneeling in this way, the creature is affected by the prone condition, but attack rolls from attackers more than 5 feet away do not have disadvantage.

A creature that already prone or is not standing on solid ground is unaffected by this spell.

The spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

*inspired by jaxmoon's spell of the same name

* - (a melee weapon, shield, gauntlet, or ring; worth at least 2 gp)

Previous Versions

Name Date Modified Views Adds Version Actions
9/11/2023 8:44:04 PM
3
1
1
Coming Soon

Spell Tags: Damage Control Combat

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Warlock (Legacy) - The Archfey (Legacy) Wizard (Legacy) - School of Enchantment (Legacy) Warlock (Legacy) - The Undying Wizard (Legacy) - War Magic

Sir_Albert

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