Level
2nd
Casting Time
1 Action Ritual
Range/Area
30 ft.
Components
V, S, M *
Duration
8 Hours
School
Conjuration
Attack/Save
None
Damage/Effect
Fire

You conjure a redpoll made of spectral flames in an unoccupied space that you can see within range, where it remains for the duration of the spell, until it hits a creature, you dismiss it as an action, or until you move more than 30 feet away from it.

The redpoll sheds a warm and bright light in a 15-foot radius and dim light for an additional 15 feet.
The redpoll can't be harmed.
The light bestows warmth and a deep calm to those bathed in it.

When a Tiny or larger creature comes within 30 feet of it without first whistling a melody that you specify when you cast this spell, the redpoll starts chirping loudly and shoots itself against the intruder, bursting on impact and dealing 2d8 of fire damage to its target.
At the start of each of your turns, the redpoll will shoot itself towards one creature within 30 feet that is hostile to you if there is one.

The Redpoll can see into the Ethereal Plane.
Any healing granted whilst bathed by this spell light gives the maximum number of hit points possible.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 and the radius by 10 feet for each slot level above 2nd.

* - (A red feather, and a silver thread.)

Spell Tags: Damage Warding

Available For: Bard (Legacy) Wizard (Legacy)

MrRizos

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