Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
All

You summon a wyrmling and it appears in unoccupied spaces that you can see within range. You may only have one wyrmling at a time. if Conjure Dragon is cast when you already have a wyrmling summoned, the previous wyrmling. Choose one of the following options for what appears.

1. Chromatic Wyrmling: Roll 1d5 for a random Chromatic dragon: red, blue, green, black, and white
2. Metallic Wyrmling: Roll 1d6 for a random Metallic dragon: Gold, Silver, Platinum, Brass, Copper, Steel
3. Gem Wyrmling: Roll 1d5 for a random Gem dragon: amethyst, crystal, emerald, sapphire, and topaz.
 
Your dragon will start with 10 hit points, have an AC of 10 and can do a breath attack dealing 1d6 of damage corresponding to the type of wyrmling it is. At 5th level its health is increased to 15, have an AC of 14 and deals 2d6 damage. At 11th level it's health is increased to 25, have an AC of 16 and it deals 3d6 damage. At 17th level it's heal is increased to 40, have an AC of 18 and it deals 4d6 damage.

Spell Tags: Summoning

Available For: Druid (Legacy) Ranger (Legacy)

ThorbisDrunkenfist

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