Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning
Moisture in the immediate vicinity is gathered to form a ball of water that you hurl at a target within range. The target must succeed on a Dexterity saving throw or take 1d6 bludgeoning damage. A creature hit by this attack is considered wet until the end of your next turn.
Wet: Disadvantage on saving throws against spells that deal Cold or Lightning damage
At Higher Levels: The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
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