Level
4th
Casting Time
1 Action
Range/Area
300 ft. (20 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning

A bolt of electricity strikes down from above and flashes across the battlefield. When this spell is cast and at the start of the caster's following turn, each creature in a 20-foot radius, 40-foot cylinder centered on a point within range must make Dexterity saving throw, taking 4d10 lightning damage on a failed save, or half as much on a successful one. If a creature fails this saving throw by 5 or more, they become stunned until the end of their next turn.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the lightning damage increases by 1d10 for each slot level above 4th.

* - (a bit of fur and a rod of amber, crystal, or glass)

Previous Versions

Name Date Modified Views Adds Version Actions
9/18/2023 3:04:03 PM
4
1
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Coming Soon

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Paladin (Legacy) - Oath of the Ancients (Legacy) Artificer (Legacy) - Artillerist (Legacy)

Anansi121

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