You create a 10-foot-radius sphere of wine vapors centered on a point within range. The sphere spreads around corners, and its area is lightly obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. The first time each turn a creature enters the wine cloud or starts its turn within the cloud must make a constitution saving throw, if a creature fails this saving throw they become drunk, and have disadvantage on all dexterity attack rolls, saving throws and skill checks for the next hour.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the radius of the wine increases by 10 feet for each slot level above 1st.
* - ((wine))
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