Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Combat (...)
You control the shadow from the surroundings, creating a number of illusory daggers to appear around a target you can see within range. The target creature must succeed on a wisdom saving throw or take 1d4 psychic damage. Only the target sees the daggers but scars are visible on the target.
This spell's damage increases by 1d4 for every level you gain as a wizard.
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