Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

Call forth a 10ft radius sphere of dark clouds and crackling bolts at a point you can see within range. Each creature that enters the space or starts its turn there must succeed on a Dexterity saving throw or take 1d8 lightning damage and 1d8 thunder damage or half damage on a successful save. On subsequent turns, you can use your bonus action to move the cloud 15 feet so long as you maintain concentration


When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 lightning and 1d8 thunder for each slot level above 2nd.

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy)

dylanmagsuperman

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