Level
Cantrip
Casting Time
1 Special
Range/Area
Self 60 ft.
Components
None
Duration
1 Hour
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Control (...)

This spell transforms yourself into a large monster. With a big smile with many teeth, your bones extend our and pop out your body creating sharp edges on you arms back and legs. The monster is 7ft tall with large white eyes and blood on the bones. You gain +25 Hp, +3 on all skills. Your attacks are all unarmed with 8+ Bludgeoning damage expect one of your arms which you can change into a large spike that does 3d12 damage +4 percing. This lasts until you turn back to normal which you gain all other equipment back.

The transformation lasts for the duration, or until the target drops to 0 hit points or dies.

The creature is limited in the actions it can perform by the nature of its new form, it can't, cast spells, or take any other action that requires hands.

The target's gear melds into the new form. The creature can't activate, use, wield, or otherwise benefit from any of its equipment.

Spell Tags: Control Shapechanging

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy)

CmdrCritter

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