Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Utility
Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains any mundane means that prevents access.
A target that is held shut, stuck or barred becomes unstuck or unbarred. If the object has a mundane lock it is unlocked.
If you choose a target that is held shut with arcane lock, this doesnt unlock said lock.
If you cast this spell on an object, for example a door, that is being held shut by a creature, that creature must make a STR saving throw. On a failure the creature is knocked back 5 feet
and falls prone. On a success the Creature holds the object shut.
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