You gain the ability to sense the presence of any creature or magic item within 100 feet. As a bonus action on your turn or as a reaction, you can clap your hands to swap the position of any two creatures or magic items within 100 feet. If one or more of the targets are unwilling or unaware of the spells effects they may make a charisma saving throw to avoid the effects. You may have one ally teleported by this effect gains advantage on their next attack roll or have one enemy teleported by this effect gains disadvantage on their next attack roll.
Additionally, you may explain how the spell works as you cast it. If you do you no longer give advantage/disadvantage when teleporting creatures however unwilling creatures have disadvantage on saving throws against the spells effects.
At Higher levels:
When cast using a spell slot of 4th level or higher you gain an additional reaction each round for each level beyond 4. These reactions may only be used to activate boogie woogie.
Previous Versions
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9/25/2023 8:57:37 PM
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Posted Jan 27, 2024Perfect