Level
1st
Casting Time
1 Reaction
Range/Area
5 ft.
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect

As a humanoid that you can see enters your melee range the target must succeed on a Strength saving throw or their weapon will be thrown from their hand/s. The object flies in a straight line up to 10 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. If the object would strike a creature, that creature must make a Dexterity saving throw. On a failed save, the object strikes the target and stops moving. When the object strikes something, the object and what it strikes each take 1d4 bludgeoning damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, choose an effect; either the damage increases by 1d4, for each slot level above 1st or the weapon travels 10ft further for each slot level above 1st.

Available For: Bard (Legacy)

SLYCAT187

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