Level
Cantrip
Casting Time
1 Reaction *
Range/Area
100 ft.
Components
V, M **
Duration
Special 1 Round
School
Enchantment
Attack/Save
STR Save
Damage/Effect
Piercing (...)

Propels the master into the air, to gain advantage on shot, and hits with such strength that it pins the creature in their current position for one turn. If the creature is medium size or smaller, its automatically pinned to the spot it was Clutch Shot, but if the creature is considered large, it must make a DC Strength Save of 16. If the Clutch shot lands it does 2D6 + 4 damage.

* - If you or a friendly with 10 feet are attacked or being aggressed, you may invoke this spell. ** - (Longbow of Mischief & Clutch)

Spell Tags: Damage Movement

Available For: Ranger (Legacy) - Gloom Stalker (Legacy)

cornndawwg

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