Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Piercing (...)

Stick your needle into a creature, doing 1d6 piercing damage. The target must make a Constitution save, on a fail, the target bleeds for 1d4 turns and has to make another Constitution save at the end of the bleed to see if the wound will become infected (DC for infection: 18), if infected take an additional 1d8 necrotic damage until the end of your next turn.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 necrotic damage for each slot level above 1st.

* - (rusted needle)

Spell Tags: Damage Combat

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

ShserranChronicler

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