Level
5th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Acid

You point at a creature that you can see and cause their blood to begin rapidly transmuting to alcohol. The target has their speed reduced by half, cannot take reactions and must make a Constitution saving throw. The target is poisoned, blinded and takes 8d6 acid damage on a failed save; the target takes half as much damage on a successful save. This spell has no effect on targets without blood and all debilitating effects end at the end of the targets next turn.

If you target a pool or container of blood, it doesn't make a saving throw; it simply turns to an alcohol of the caster's choice.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 5th.

* - (any hard liquor)

Previous Versions

Name Date Modified Views Adds Version Actions
9/27/2023 2:28:04 PM
1
0
1
Coming Soon
9/30/2023 3:42:27 AM
3
0
1.5
Coming Soon

Spell Tags: Damage

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) - School of Transmutation (Legacy) Artificer (Legacy) - Alchemist (Legacy) Wizard (Legacy) - Blood Magic

KrafterKT

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