Level
9th
Casting Time
1 Action
Range/Area
Unlimited
Components
None
Duration
Until Dispelled
School
Evocation
Attack/Save
None
Damage/Effect
Necrotic (...)
You close your eyes, stick out your hand and the shadows beckon to your command. You can command the shadows to do up to 2 of these following things.
--Blacken a room so that there is no visible light.
--Create shadowy figures to torment creatures dealing various psychic damage.
--Open gateway to either the Shadowfell or the Vale of Shadows
--Allow up to 4 creatures to shadow walk who normally can't.
--Blanket up to 4 creatures with shadows causing darkness and invisability.
--Create physical shadow constructs to use as either actual constructs or decoy trap ones.
--Create up to 3 physical shadow monsters that each deal 3d6 necrotic and 4d8 psychic, then disapate.
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