Level
1st
Casting Time
1 Action
Range/Area
80 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

“The raw energy of the subject is more effective than any of the other cases, but its jumbled nature seems to make it difficult to control.” 

 - Unknown Mage

 

Drawing on strange, chaotic power, you send it screaming towards a target within range. Make a ranged spell attack against one target. If it hits, roll 2d12. The first d12 determines the damage done by the spell, and the other determines what damage type it deals. Then, roll another d12. The target is then vulnerable to that damage type until the next time it takes that kind of damage.

 

1: Magical Physical damage

2: Fire damage

3: Cold damage

4: Poison damage

5: Lightning damage

6: Radiant damage

7: Necrotic damage

8: Acid damage

9: Thunder damage

10: Psychic damage

11: Force damage

12: Choose One

 

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage dealt increases by 1d12 for each slot level above 1st. 

* - (Your own blood (taken automatically))

Available For: Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

BookwyrmXIV

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