Level
1st
Casting Time
1 Action
Range/Area
15 ft. (10 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Thunder

You create a burst of energy that travels through the ground, causing it to shift downwards by 1d6 ft. Each creature within range, other than you, must succeed on a Constitution saving throw or take 2d6 thunder damage and fall prone. On a success, the target takes half as much damage and does not fall prone.

In addition, the spell emits a thunderous boom audible out to 200 feet.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Spell Tags: Damage

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

ElementalBeacon

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