Level
1st
Casting Time
1 Action
Range/Area
15 ft.
(10 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Thunder
You create a burst of energy that travels through the ground, causing it to shift downwards by 1d6 ft. Each creature within range, other than you, must succeed on a Constitution saving throw or take 2d6 thunder damage and fall prone. On a success, the target takes half as much damage and does not fall prone.
In addition, the spell emits a thunderous boom audible out to 200 feet.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
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