You conjure a beautifully decorated caravan wagon with decadent flourishes and designs of your choice. It appears in an unoccupied space that you can see within range with a horse made of magical force to draw it. The wagon and horse are a huge sized object. They are immune to all damage and last for the duration.
Until the spell ends, you can use a bonus action on each of your turns to mentally command the horse to pull the wagon. You can command the horse to follow general or specific directions, which it follows until until you give it a new command or until the spell ends. The wagon has a movement speed of 60.
The wagon must have at least one window or door on each side. The interior is comfortably furnished with cabinets, tables, benches, and fold-out beds. It can hold up to 6 medium or small creatures, or one large sized creature.
When you cast the spell, you can designate any number of creatures to be welcome in the wagon. A welcome creature can mentally lock or unlock one or more of the wagon's windows or doors on its turn if it is touching the wagon. A locked window or door can be forced open with a Strength check, or unlocked with a Dexterity check using thieves' tools. The DC is equal to your spell save DC.
When the spell ends, the horse and wagon vanish into mist, and any creatures or objects inside the wagon fall to the ground.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/28/2020 2:45:49 AM
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28
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0
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1.0
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Coming Soon
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3/29/2023 8:40:04 PM
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37
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2
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Coming Soon
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10/3/2023 3:59:52 AM
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41
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0
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--
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Coming Soon
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10/3/2023 4:01:25 AM
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45
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0
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--
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Coming Soon
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